Sets the flags that affect how the pixel data is loaded into a BITMAPHANDLE.
#include "ltdic.h"
L_VOID LDicomDS::SetLoadFileFlags(uLoadFileFlags)
Binary flags that affect how the pixel data is loaded. You can specify one or more of the following values:
Value | Meaning |
---|---|
LOADFILE_ALLOCATE | [0x0001] The function allocates memory for the specified bitmap. (This takes place in addition to the actions of your callback function.) |
LOADFILE_STORE | [0x0002] The function loads data into the specified bitmap. (This takes place in addition to the actions of your callback function.) |
LOADFILE_NOINITBITMAP | [0x0020] The function does not initialize the bitmap handle when it loads the file. Use this flag only if you are supplying all of the required information in the BITMAPHANDLE structure. |
LOADFILE_DISK | [0x0800] Use Disk (if possible). Allocates the memory for bitmaps using hard disk space. |
LOADFILE_NODISK | [0x1000] Do not use disk. |
None.
Calling LDicomDS::SetLoadFileFlags before any of the following functions will affect how the pixel data is loaded into a BITMAPHANDLE.
NOTE: The following functions are used to load the pixel data into a BITMAPHANDLE:
Win32, x64.
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