CenterY property (ILEADRasterDlgImgEfx)
long CenterY | |
Overview |
Refer to Using Imaging Common Dialogs |
Remarks
Gets or sets the Y coordinate of the center point.
The CenterY property is associated with the following dialog boxes:
RadialBlur dialog box: |
In this case it represents the Y coordinate of the point about which the image is blurred. |
ZoomBlur dialog box: |
In this case it represents the Y coordinate of the point about which the image is blurred and zoomed. |
ZoomWave dialog box: |
In this case it represents the Y coordinate of the center point from which the wave is zoomed. |
RadialWave dialog box: |
In this case it represents the Y coordinate of the point from which the wave radiates. |
SwirlWave dialog box: |
In this case it represents the Y coordinate of the center of the swirl. |
Ripple dialog box: |
In this case it represents the Y coordinate of the center of the Ripple wave. |
Bending dialog box: |
In this case it represents the Y coordinate of the center of the arc. This is ignored when either BND_HORZ or BND_VERT is set in the ImageEffectFlags property. |
Spherize dialog box: |
In this case it represents the Y coordinate of the center of the sphere. |
Pixelate dialog box: |
In this case it represents the Y coordinate of the center of revolution when circular cells are used. This property will be ignored if PIX_RECT is set in the ImageEffectFlags property. |
Punch dialog box |
In this case it represents the Y coordinate of the point around which the image will be pinched or punched. The center point must be defined inside the bitmap or inside the region, if the bitmap has a region. |
The point specified by (CenterX, CenterY) should be within the image rectangle coordinates. However, if there is a region in the bitmap, then the point should be within the region.
See Also