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Plays the AnnAudioObject object that is currently being edited (selected) in this AnnAutomation.
public virtual void PlayAudio()
Public Overridable Sub PlayAudio()
public:
virtual void PlayAudio();
AnnAutomation can play one or more AnnAudioObject if they are currently in edit mode (selected) and the value of the CanPlay property is true.
Use the CanPlayAudio property to determine whether you can call this method.
using Leadtools;
using Leadtools.Annotations;
using Leadtools.WinForms;
using Leadtools.Drawing;
public void AnnAutomation_PlayAudio(AnnAutomation automation, string audioFilename)
{
// make sure no objects are selected
automation.SelectNone();
// see if we can play audio (should say no)
if (!automation.CanPlayAudio)
MessageBox.Show("Cannot play audio");
// add an audio object and select it
AnnAudioObject audio = new AnnAudioObject();
audio.Bounds = new AnnRectangle(100, 100, 200, 200, AnnUnit.Pixel);
automation.Container.Objects.Add(audio);
automation.StartEditing(audio, false);
// see if we can play audio
// (should say no, since the audio object does not have an audio file in the filename yet)
if (!automation.CanPlayAudio)
MessageBox.Show("Cannot play audio");
// set up the filename for this audio object
audio.FileName = audioFilename;
// see if we can play audio (should play it now)
if (automation.CanPlayAudio)
automation.PlayAudio();
}
Imports Leadtools
Imports Leadtools.Annotations
Imports Leadtools.WinForms
Imports Leadtools.Drawing
Public Sub AnnAutomation_PlayAudio(ByVal automation As AnnAutomation, ByVal audioFilename As String)
' make sure no objects are selected
automation.SelectNone()
' see if we can play audio (should say no)
If (Not automation.CanPlayAudio) Then
MessageBox.Show("Cannot play audio")
End If
' add an audio object and select it
Dim audio As AnnAudioObject = New AnnAudioObject()
audio.Bounds = New AnnRectangle(100, 100, 200, 200, AnnUnit.Pixel)
automation.Container.Objects.Add(audio)
automation.StartEditing(audio, False)
' see if we can play audio
' (should say no, since the audio object does not have an audio file in the filename yet)
If (Not automation.CanPlayAudio) Then
MessageBox.Show("Cannot play audio")
End If
' set up the filename for this audio object
audio.FileName = audioFilename
' see if we can play audio (should play it now)
If automation.CanPlayAudio Then
automation.PlayAudio()
End If
End Sub
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