Populates a specified System.Runtime.Serialization.SerializationInfo with the data needed to serialize this object.
[SecurityPermissionAttribute()]
public virtual void GetObjectData(
SerializationInfo info,
StreamingContext context
)
<SecurityPermissionAttribute(Flags=SecurityPermissionFlag.SerializationFormatter,
Assertion=False,
UnmanagedCode=False,
SkipVerification=False,
Execution=False,
ControlThread=False,
ControlEvidence=False,
ControlPolicy=False,
SerializationFormatter=True,
ControlDomainPolicy=False,
ControlPrincipal=False,
ControlAppDomain=False,
RemotingConfiguration=False,
Infrastructure=False,
BindingRedirects=False,
Action=SecurityAction.Demand,
Unrestricted=False)>
Public Overridable Sub GetObjectData( _
ByVal info As SerializationInfo, _
ByVal context As StreamingContext _
)
[SecurityPermissionAttribute(Flags=SecurityPermissionFlag.SerializationFormatter,
Assertion=false,
UnmanagedCode=false,
SkipVerification=false,
Execution=false,
ControlThread=false,
ControlEvidence=false,
ControlPolicy=false,
SerializationFormatter=true,
ControlDomainPolicy=false,
ControlPrincipal=false,
ControlAppDomain=false,
RemotingConfiguration=false,
Infrastructure=false,
BindingRedirects=false,
Action=SecurityAction.Demand,
Unrestricted=false)]
public:
virtual void GetObjectData(
SerializationInfo^ info,
StreamingContext context
)
info
The System.Runtime.Serialization.SerializationInfo to populate with data.
context
The contextual information about the source or destination of the serialization.
The annotation class library uses standard .NET serialization to perform various tasks such as fast undo/redo buffers and file load/save.
This member supports the Annotation class library infrastructure and is not intended to be used directly from your code. For more information refer to the System.Runtime.Serialization.ISerializable interface.
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