Locks this AnnObject with the specified password.
public virtual void Lock(
string password
)
Public Overridable Sub Lock( _
ByVal password As String _
)
public:
virtual void Lock(
String^ password
)
password
String containing the password used to lock the annotation object.
Only unlocked objects can be locked. If an object is already locked, it will stay locked with its original password. You must pass the same password to Unlock to unlock this AnnObject.
If this method succeeds, password will be stored inside the object and can be retreived with the Password property.
An object must be unlocked in order to change that object in automated mode.
For more information, refer to Implementing Annotation Security. (Deprecated)
This method changes the 'lock' state of an object.
using Leadtools;
using Leadtools.Annotations;
using Leadtools.Codecs;
using Leadtools.WinForms;
using Leadtools.Drawing;
public void AnnObject_Lock(AnnObject obj, string password)
{
if (obj.IsLocked)
{
MessageBox.Show("Object is locked. It will be unlocked.");
if (string.Compare(password, obj.Password, false) != 0)
MessageBox.Show("Invalid password!!");
else
obj.Unlock(password);
}
else
{
MessageBox.Show("Object was not locked. It will be locked now.");
obj.Lock(password);
}
}
Imports Leadtools
Imports Leadtools.Annotations
Imports Leadtools.Codecs
Imports Leadtools.WinForms
Imports Leadtools.Drawing
Public Sub AnnObject_Lock(ByVal obj As AnnObject, ByVal password As String)
If obj.IsLocked Then
MessageBox.Show("Object is locked. It will be unlocked.")
If String.Compare(password, obj.Password, False) <> 0 Then
MessageBox.Show("Invalid password!!")
Else
obj.Unlock(password)
End If
Else
MessageBox.Show("Object was not locked. It will be locked now.")
obj.Lock(password)
End If
End Sub
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