Gets or sets a value indicating whether to use the animation loop when saving GIF files.
public bool UseAnimationLoop {get; set;}
Public Property UseAnimationLoop As Boolean
public bool UseAnimationLoop {get; set;}
@property (nonatomic, assign, getter=usesAnimationLoop) BOOL useAnimationLoop
public boolean isUseAnimationLoop()
public void setUseAnimationLoop(boolean useAnimationLoop)
get_UseAnimationLoop();
set_UseAnimationLoop(value);
Object.defineProperty('UseAnimationLoop');
true to use AnimationLoop when saving GIF files; false, otherwise.
For an example, refer to CodecsGifOptions.
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