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UseAnimationLoop Property

Summary

Gets or sets a value indicating whether to use the animation loop when saving GIF files.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public bool UseAnimationLoop {get; set;} 
Public Property UseAnimationLoop As Boolean 
public bool UseAnimationLoop {get; set;} 
@property (nonatomic, assign, getter=usesAnimationLoop) BOOL useAnimationLoop 
public boolean isUseAnimationLoop() 
public void setUseAnimationLoop(boolean useAnimationLoop) 
             
  
get_UseAnimationLoop(); 
set_UseAnimationLoop(value); 
Object.defineProperty('UseAnimationLoop');  
public: 
property bool UseAnimationLoop { 
   bool get(); 
   void set (    bool ); 
} 

Property Value

true to use AnimationLoop when saving GIF files; false, otherwise.

Example

For an example, refer to CodecsGifOptions.

Requirements

Target Platforms

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