Gets the name for the channel.
public string Name {get;}
Public ReadOnly Property Name As String
public string Name {get;}
get_Name();
public:
property String^ Name {
String^ get();
}
A String which contains the name for the channel.
The channel name will be stored in the file.
For more information, refer to the FILE FORMATS SPECIFICATION from Adobe.
For an example, refer to RasterCodecs.LoadPsdChannel.
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