Gets or sets the array that contains all the available resolutions that will be used with this game.
Object.defineProperty(MRTIImage.prototype, 'resolutions',
get: function(),
set: function(value)
)
resolutions: LeadSizeD[];
an array of LeadSizeD that contains all the available resolutions that will be used with this game.
Best resolution combination should be multiple of 2, for example, if the image full size is 1024X1024, then best resolutions to set are:
1024X1024 512X512 256X256 128X128
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