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ConventionalTiles Property (RasterMemoryThreshold)

Summary

Gets or sets a value that specifies the maximum number of tiles that will reside in conventional memory at any time.

Syntax

C#
VB
WinRT C#
C++
public int ConventionalTiles {get; set;} 
Public Property ConventionalTiles As Integer 
public int ConventionalTiles {get; set;} 
  
get_ConventionalTiles(); 
set_ConventionalTiles(value); 
Object.defineProperty('ConventionalTiles');  
public: 
property int ConventionalTiles { 
   int get(); 
   void set (    int ); 
} 

Property Value

An integer value that specifies the maximum number of tiles that will reside in conventional memory at any time. Default is 0.

Remarks

ConventionalTiles is used when working with a tiled image. The tiles that do not reside in conventional memory will be on disk. (Default is -100 = all tiles are in memory)

If the ConventionalTiles value is > 0, then this parameter represents the number of tiles.

If the ConventionalTiles value is 0, then all the tiles in a tiled image will be disk tiles.

If the ConventionalTiles value is < 0, then this parameter represents the percentage of tiles that will reside in memory.

Values less than -100 are not allowed.

Example

For an example, refer to RasterDefaults.

Requirements

Target Platforms

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