Gets or sets a value that specifies the maximum number of tiles that will reside in conventional memory at any time.
public int ConventionalTiles {get; set;}
Public Property ConventionalTiles As Integer
public int ConventionalTiles {get; set;}
get_ConventionalTiles();
set_ConventionalTiles(value);
Object.defineProperty('ConventionalTiles');
An integer value that specifies the maximum number of tiles that will reside in conventional memory at any time. Default is 0.
ConventionalTiles is used when working with a tiled image. The tiles that do not reside in conventional memory will be on disk. (Default is -100 = all tiles are in memory)
If the ConventionalTiles value is > 0, then this parameter represents the number of tiles.
If the ConventionalTiles value is 0, then all the tiles in a tiled image will be disk tiles.
If the ConventionalTiles value is < 0, then this parameter represents the percentage of tiles that will reside in memory.
Values less than -100 are not allowed.
For an example, refer to RasterDefaults.
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