Unlocks this AnnObject with the specified password.
AnnObject.prototype.unlock = function(
password
)
unlock(
password: string
): void;
password
String containing the password used to unlock the annotation object.
Only unlocked objects can be locked. If an object is already locked, it will stay locked with its original password. You must pass the same password to Unlock to unlock this AnnObject.
If this method succeeds, the password will be stored inside the object and can be retrieved with the Password property.
An object must be unlocked in order to change that object in automated mode.
For more information, refer to Implementing Annotation Security.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document