Gets a value that indicates whether this rendering engine is stateless.
Object.defineProperty(AnnRenderingEngine.prototype, 'stateless',
get: function()
)
stateless: boolean; // read-only
true if this rendering engine is stateless; otherwise, false. The default value is false.
Some rendering engines can have a state, meaning that each annotation object is associated with a state (or an element) such as SVG or XAML.
If the engine supports state, then the engine will call IAnnObjectRenderer.AddObject and IAnnObjectRenderer.RemoveObject as well as IAnnObjectRenderer.Render to allow the object renderer to create a state (or element) for an object.
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