Edit Text Annotations After Draw - HTML5 JavaScript

This tutorial shows how to create an HTML5 JavaScript application that uses the LEADTOOLS SDK to create text annotations and edit the default text after drawing them.

Overview  
Summary This tutorial covers how to use LEADTOOLS Annotations Mark-up SDK technology in an HTML5 JavaScript Application.
Completion Time 30 minutes
Visual Studio Project Download tutorial project (3 KB)
Platform JS Web Application
IDE Visual Studio Code - Client
Development License Download LEADTOOLS

Required Knowledge

Get familiar with the basic steps of creating a project by reviewing the Add References and Set a License - HTML5 JavaScript and Work with Automated Annotations - HTML5 JavaScript tutorials, before working on the Edit Text Annotations After Draw - HTML5 JavaScript tutorial.

This tutorial makes use of http-server, a console command for running a static file server. To install http-server first install Node.js and then install http-server.

Create the Project and Add LEADTOOLS References

Start with a copy of the project created in the Work with Automated Annotations - HTML5 JavaScript tutorial. If that project is unavailable, follow the steps in that tutorial to create it.

The references needed depend upon the purpose of the project. References can be added by .js files located at <INSTALL_DIR>\LEADTOOLS21\Bin\JS.

For this project, the following references are needed:

Make sure to copy these files to the project's lib folder.

For a complete list of which JS files are required for your application, refer to Files to be Included with your Application

Set the License File

The License unlocks the features needed for the project. It must be set before any toolkit function is called. For details including tutorials for different platforms, refer to Setting a Runtime License.

There are two types of runtime licenses:

Note

Adding LEADTOOLS references and setting a license are covered in more detail in the Add References and Set a License - HTML5 JavaScript tutorial.

Write the JS File

With the project created, dependencies added, the license set, and the Work with Automated Annotations - HTML5 JavaScript tutorial code added, coding can begin.

Open the app.js file located in the project folder. Add the code below to the bottom of window.onload property event to add the functionality to edit text annotations after drawing them.

automation.add_draw(function(sender, e) { 
	var drawObject = e.object; 
	if(e.operationStatus == lt.Annotations.Engine.AnnDesignerOperationStatus.end && drawObject.supportsFont) 
	{ 
		var rect = automation.container.mapper.rectFromContainerCoordinates(drawObject.bounds);	 
		var editTextEventArg = lt.Annotations.Engine.AnnEditTextEventArgs.create(drawObject, rect); 
		automation_EditText(this, editTextEventArg); 
	} 
}); 
automation.add_editText(automation_EditText); 
 
function automation_EditText(sender, e) { 
    var textElement = document.createElement("textArea"); 
    textElement.id = 'textObject'; 
    textElement.style.left = e.get_bounds().get_left() + 'px'; 
    textElement.style.top = e.get_bounds().get_top() + 'px'; 
    textElement.style.position = 'absolute'; 
    textElement.style.zIndex = '100'; 
    textElement.style.height = e.get_bounds().get_height() + 'px'; 
    textElement.style.width = e.get_bounds().get_width() + 'px'; 
    _textObjectUserData = e.get_textObject(); 
    textElement.value = e.get_textObject().get_text(); 
    textElement.style.color = e.get_textObject().get_textForeground().get_color(); 
    textElement.style.fontFamily = e.get_textObject().get_font().get_fontFamilyName(); 
    textElement.style.fontSize = e.get_textObject().get_font().get_fontSize() + 'pt'; 
    textElement.wrap = "off"; 
    var parent = imageViewer.get_mainDiv().parentNode; 
    parent.appendChild(textElement); 
    automationControl.automationLostFocus.invoke(this, lt.LeadEventArgs.empty); 
    textElement.focus(); 
    textElement.addEventListener("focusout", function() { 
        var parent = imageViewer.get_mainDiv().parentNode; 
        var child = document.getElementById('textObject'); 
        if (child) { 
            _textObjectUserData.set_text(child.value); 
            parent.removeChild(child); 
            // $("#Content").focus(); 
            child = null; 
        } 
    }); 
} 

Run the Project

To run the project, open the Command Line and cd into the project folder. Use the following command to run a static file server: http-server.

The server should start and run on http://localhost:8080. A message should appear in the console indicating all the ports that the server is available on.

Screenshot of Http Server running.

While in design mode, select a text annotation and draw one on the displayed image. Once you have finished drawing the annotation, you should be able to edit the text inside the annotation automatically, as shown below. Also, to edit the text in the annotation you can double-click it.

Screenshot of application with editing text annotation.

Wrap-up

This tutorial showed how to edit the default text in a text annotation after drawing the annotation in an HTML5 JavaScript application.

See Also

Help Version 21.0.2023.3.1
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© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.

Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.