Current view size in pixels.
public LeadSize ViewSize { get; }
The view size in pixels (excluding the view padding set in ViewPadding)
The view consists of all current the items in the viewer plus any padding (set in ViewPadding). This is the area that the viewer use to determine whether horizontal and vertical scrollbars are needed and to calculate their size and position.
The view area is calculated during UpdateTransform. The current ViewLayout determines where each item is placed and calculates their sizes. The total of these sizes is calculated and multiplied by any scale factor (XScaleFactor and YScaleFactor) set by the Zoom method. The final size is the view area.
During the calculations, the viewer will calculate the transformation matrix used when rendering the view. This matrix contains the current padding, scroll offset and scale factors and stored in ViewTransform. For example, to render the view border, the viewer simply draws the value of GetViewBounds transformed with ViewTransform.
For more information, refer to Image Viewer Appearance, Image Viewer Transformation, and Image Viewer Bounds and Transform.
using Leadtools;
using Leadtools.Controls;
using Leadtools.Codecs;
using Leadtools.Drawing;
using Leadtools.ImageProcessing;
using Leadtools.ImageProcessing.Color;
public void TestRedirectRender()
{
PictureBox control = new PictureBox();
control.Width = 400;
control.Dock = DockStyle.Right;
control.BringToFront();
_imageViewer.BringToFront();
bool renderView = false;
control.DoubleClick += (sender, e) =>
{
renderView = !renderView;
control.Invalidate();
};
control.Paint += (sender, e) =>
{
Graphics graphics = e.Graphics;
int delta = 20;
LeadRect destRect = LeadRect.Create(delta, delta, control.ClientSize.Width - delta * 2, control.ClientSize.Height - delta * 2);
LeadRect clipRect = destRect;
ImageViewerRenderRedirectOptions options = new ImageViewerRenderRedirectOptions();
ImageViewerItem item = null;
if (!renderView)
item = _imageViewer.Items[0];
LeadRectD sourceRect;
if (item == null)
sourceRect = _imageViewer.GetViewBounds(true, false);
else
{
sourceRect = _imageViewer.GetItemViewBounds(item, ImageViewerItemPart.Image, false);
options.RenderBackgrounds = false;
options.RenderBorders = false;
options.RenderItemStates = false;
options.RenderShadows = false;
options.RenderText = false;
}
options.CreateTransform(_imageViewer, destRect, sourceRect, ControlSizeMode.FitAlways, ControlAlignment.Center, ControlAlignment.Center);
clipRect = options.Transform.TransformRect(sourceRect).ToLeadRect();
_imageViewer.RenderRedirect(graphics, options, clipRect);
graphics.DrawRectangle(Pens.Black, destRect.X, destRect.Y, destRect.Width + 1, destRect.Height + 1);
// Now lets find out how much of the view is visible (something pan window would do)
LeadRectD rect;
if (item == null)
rect = _imageViewer.GetViewBounds(true, true);
else
rect = _imageViewer.GetItemViewBounds(item, ImageViewerItemPart.Image, true);
LeadPointD[] points =
{
LeadPointD.Create(rect.Left, rect.Top),
LeadPointD.Create(rect.Right, rect.Bottom)
};
options.Transform.TransformPoints(points);
double xmin = points[0].X;
double ymin = points[0].Y;
double xmax = xmin;
double ymax = ymin;
for (int i = 1; i < points.Length; i++)
{
if (points[i].X < xmin) xmin = points[i].X;
if (points[i].X > xmax) xmax = points[i].X;
if (points[i].Y < ymin) ymin = points[i].Y;
if (points[i].Y > ymax) ymax = points[i].Y;
}
LeadRectD bounds = LeadRectD.FromLTRB(xmin, ymin, xmax, ymax);
RectangleF rc = new RectangleF((float)bounds.X, (float)bounds.Y, (float)bounds.Width, (float)bounds.Height);
graphics.DrawRectangle(Pens.Yellow, rc.X, rc.Y, rc.Width - 1, rc.Height - 1);
};
_imageViewer.RedirectRender += (sender, e) =>
{
control.Invalidate();
};
}
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