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RenderText Property

Summary

Indicates whether to render the text of the items.

Syntax
C#
C++/CLI
public bool RenderText { get; set; } 
public:  
   property bool RenderText 
   { 
      bool get() 
      void set(bool value) 
   } 

Property Value

true to render the text of the items, otherwise; false. Default value is true.

Remarks

This member will control whether RenderRedirect will render the view or item part during RenderText. For more information, refer to Image Viewer Rendering.

Example
C#
using Leadtools; 
using Leadtools.Controls; 
using Leadtools.Codecs; 
using Leadtools.Drawing; 
using Leadtools.ImageProcessing; 
using Leadtools.ImageProcessing.Color; 
 
 
public void TestRedirectRender() 
{ 
   PictureBox control = new PictureBox(); 
   control.Width = 400; 
   control.Dock = DockStyle.Right; 
   control.BringToFront(); 
   _imageViewer.BringToFront(); 
 
   bool renderView = false; 
 
   control.DoubleClick += (sender, e) => 
   { 
      renderView = !renderView; 
      control.Invalidate(); 
   }; 
 
   control.Paint += (sender, e) => 
   { 
      Graphics graphics = e.Graphics; 
 
      int delta = 20; 
      LeadRect destRect = LeadRect.Create(delta, delta, control.ClientSize.Width - delta * 2, control.ClientSize.Height - delta * 2); 
      LeadRect clipRect = destRect; 
 
      ImageViewerRenderRedirectOptions options = new ImageViewerRenderRedirectOptions(); 
 
      ImageViewerItem item = null; 
      if (!renderView) 
         item = _imageViewer.Items[0]; 
 
      LeadRectD sourceRect; 
 
      if (item == null) 
         sourceRect = _imageViewer.GetViewBounds(true, false); 
      else 
      { 
         sourceRect = _imageViewer.GetItemViewBounds(item, ImageViewerItemPart.Image, false); 
         options.RenderBackgrounds = false; 
         options.RenderBorders = false; 
         options.RenderItemStates = false; 
         options.RenderShadows = false; 
         options.RenderText = false; 
      } 
 
      options.CreateTransform(_imageViewer, destRect, sourceRect, ControlSizeMode.FitAlways, ControlAlignment.Center, ControlAlignment.Center); 
      clipRect = options.Transform.TransformRect(sourceRect).ToLeadRect(); 
 
      _imageViewer.RenderRedirect(graphics, options, clipRect); 
 
      graphics.DrawRectangle(Pens.Black, destRect.X, destRect.Y, destRect.Width + 1, destRect.Height + 1); 
 
      // Now lets find out how much of the view is visible (something pan window would do) 
      LeadRectD rect; 
      if (item == null) 
         rect = _imageViewer.GetViewBounds(true, true); 
      else 
         rect = _imageViewer.GetItemViewBounds(item, ImageViewerItemPart.Image, true); 
 
      LeadPointD[] points = 
      { 
         LeadPointD.Create(rect.Left, rect.Top), 
         LeadPointD.Create(rect.Right, rect.Bottom) 
      }; 
 
      options.Transform.TransformPoints(points); 
 
      double xmin = points[0].X; 
      double ymin = points[0].Y; 
      double xmax = xmin; 
      double ymax = ymin; 
 
      for (int i = 1; i < points.Length; i++) 
      { 
         if (points[i].X < xmin) xmin = points[i].X; 
         if (points[i].X > xmax) xmax = points[i].X; 
         if (points[i].Y < ymin) ymin = points[i].Y; 
         if (points[i].Y > ymax) ymax = points[i].Y; 
      } 
 
      LeadRectD bounds = LeadRectD.FromLTRB(xmin, ymin, xmax, ymax); 
      RectangleF rc = new RectangleF((float)bounds.X, (float)bounds.Y, (float)bounds.Width, (float)bounds.Height); 
      graphics.DrawRectangle(Pens.Yellow, rc.X, rc.Y, rc.Width - 1, rc.Height - 1); 
   }; 
 
   _imageViewer.RedirectRender += (sender, e) => 
   { 
      control.Invalidate(); 
   }; 
} 
Requirements

Target Platforms

Help Version 22.0.2023.1.24
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Controls Assembly
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.