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Origin Property (AnnObject)

Summary

Gets the logical origin of this AnnObject.

Syntax

C#
VB
C++
public virtual Point Origin {get;}
Public Overridable ReadOnly Property Origin As Point
public: 
virtual property Point Origin { 
   Point get(); 
} 

Property Value

The logical origin of this AnnObject.

Remarks

This method returns the logical origin of this AnnObject. This value is calculated by returning the origin of the DefiningGeometry value. You can use this origin to Rotate or Scale this object around itself. For more information, refer to Low-Level Coordinate System for WPF Annotations.

Example

C#
VB
Silverlight C#
Silverlight VB
Imports Leadtools.Windows.Controls 
Imports Leadtools.Windows.Annotations 
 
Private Sub AnnObject_Transform(ByVal obj As AnnObject) 
   ' show the matrix 
   ShowMatrix(obj.Transform) 
   obj.Translate(2, 3) 
   ShowMatrix(obj.Transform) 
   obj.Scale(1.5F, 1.5F, obj.Origin) 
   ShowMatrix(obj.Transform) 
   obj.Rotate(45, obj.Origin) 
   ShowMatrix(obj.Transform) 
   obj.ResetTransform() 
   ShowMatrix(obj.Transform) 
End Sub 
 
 
Private Sub ShowMatrix(ByVal mat As Matrix) 
   Console.Write("{0}, ", mat.M11) 
   Console.Write("{0}, ", mat.M12) 
   Console.Write("{0}, ", mat.M21) 
   Console.Write("{0}, ", mat.M22) 
   Console.Write("{0}, ", mat.OffsetX) 
   Console.Write("{0}, ", mat.OffsetY) 
End Sub 
using Leadtools.Windows.Controls; 
using Leadtools.Windows.Annotations; 
using Leadtools.Demos; 
using Leadtools.Help; 
 
private void AnnObject_Transform(AnnObject obj) 
{ 
   // show the matrix 
   ShowMatrix(obj.Transform); 
   obj.Translate(2, 3); 
   ShowMatrix(obj.Transform); 
   obj.Scale(1.5F, 1.5F, obj.Origin); 
   ShowMatrix(obj.Transform); 
   obj.Rotate(45, obj.Origin); 
   ShowMatrix(obj.Transform); 
   obj.ResetTransform(); 
   ShowMatrix(obj.Transform); 
} 
 
private void ShowMatrix(Matrix mat) 
{ 
   Console.Write("{0}, ", mat.M11); 
   Console.Write("{0}, ", mat.M12); 
   Console.Write("{0}, ", mat.M21); 
   Console.Write("{0}, ", mat.M22); 
   Console.Write("{0}, ", mat.OffsetX); 
   Console.Write("{0}, ", mat.OffsetY); 
} 
using Leadtools.Windows.Controls; 
using Leadtools.Windows.Annotations; 
using Leadtools.Examples; 
 
private void AnnObject_Transform(AnnObject obj) 
{ 
   // show the matrix 
   ShowMatrix(obj.Transform); 
   obj.Translate(2, 3); 
   ShowMatrix(obj.Transform); 
   obj.Scale(1.5F, 1.5F, obj.Origin); 
   ShowMatrix(obj.Transform); 
   obj.Rotate(45, obj.Origin); 
   ShowMatrix(obj.Transform); 
   obj.ResetTransform(); 
   ShowMatrix(obj.Transform); 
} 
 
private void ShowMatrix(Matrix mat) 
{ 
   Console.Write("{0}, ", mat.M11); 
   Console.Write("{0}, ", mat.M12); 
   Console.Write("{0}, ", mat.M21); 
   Console.Write("{0}, ", mat.M22); 
   Console.Write("{0}, ", mat.OffsetX); 
   Console.Write("{0}, ", mat.OffsetY); 
} 
Imports Leadtools.Windows.Controls 
Imports Leadtools.Windows.Annotations 
 
Private Sub AnnObject_Transform(ByVal obj As AnnObject) 
   ' show the matrix 
   ShowMatrix(obj.Transform) 
   obj.Translate(2, 3) 
   ShowMatrix(obj.Transform) 
   obj.Scale(1.5F, 1.5F, obj.Origin) 
   ShowMatrix(obj.Transform) 
   obj.Rotate(45, obj.Origin) 
   ShowMatrix(obj.Transform) 
   obj.ResetTransform() 
   ShowMatrix(obj.Transform) 
End Sub 
 
Private Sub ShowMatrix(ByVal mat As Matrix) 
   Console.Write("{0}, ", mat.M11) 
   Console.Write("{0}, ", mat.M12) 
   Console.Write("{0}, ", mat.M21) 
   Console.Write("{0}, ", mat.M22) 
   Console.Write("{0}, ", mat.OffsetX) 
   Console.Write("{0}, ", mat.OffsetY) 
End Sub 

Requirements

Target Platforms

See Also

Reference

AnnObject Class

AnnObject Members

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