The following tables list the members exposed by ActionCommand.
Name | Description | |
---|---|---|
ActionCommand | Initializes a new instance of the ActionCommand class. |
Name | Description | |
---|---|---|
dispose | Releases all resources used by the ActionCommand. | |
init | Initializes the action. | |
onActionCreated | Invokes the actionCreated event. | |
run | Runs the action to apply the respective effect or interactive command. | |
start | Start or run the action. |
Name | Description | |
---|---|---|
button | Gets or sets the button assigned to this action. | |
canLinkFrames | Indicates whether an action can affect all linked cells. If canLinkFrames is set to true, it allows actions to be applied across all frames of an animation. Otherwise, if set to false, the action will only be applied to the current frame at the time of calling the action. |
|
canLinkItems | Indicates whether the action can be applied to multiple items. | |
id | The ID of an Action Command used for indexing individual commands. | |
isStarted | Gets whether the action is in the run mode. | |
linked | Gets or sets a list that represents the Cell objects that are linked for the action. | |
mouseButton | The mouse button associated with the Action Command. | |
parent | Gets the parent viewer of this action. | |
viewer | Gets the parent viewer of this action. |
Name | Description | |
---|---|---|
actionCreated | A LeadEventType that is invoked whenever an action is created. | |
disposing | A LeadEventType that is invoked whenever an action command is about to be disposed. |
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