Sets the settings for the server-side 3D volume using the specified settings located in the JSON parameter.
Object3DEngine.prototype.setSettings = function(
json
)
setSettings(
json: string
): void;
json
The settings being sent.
This method uses a server-side rendering engine. The getSettings method actually fires the event, where the user then communicates with the server by sending the JSON information to be applied to the settings on the server-side 3D volume.
The JSON file contains the properties that need to be changed, along with their new values. The format should be like this
{setting1: value1, setting2 : value2, setting3: value3 }
To change settings, call SetSettings.
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