Gets the current hardware that renders the volume using 3D texturing.
Public Shared Function CanUse3DTexturing(
ByVal width As Integer,
ByVal height As Integer,
ByVal depth As Integer
) As Boolean
width
Width of the proposed volume.
height
Height of the proposed volume.
depth
Number of frames of the proposed volume.
true if the volume can be rendered using the 3D texturing rendering method; otherwise is false and 2D texturing method should be used.
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