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CanUse3DTexturing Method

Summary

Gets the current hardware that renders the volume using 3D texturing.

Syntax
C#
VB
C++
public static bool CanUse3DTexturing( 
   int width, 
   int height, 
   int depth 
) 
Public Shared Function CanUse3DTexturing( 
   ByVal width As Integer, 
   ByVal height As Integer, 
   ByVal depth As Integer 
) As Boolean 
public:  
   static bool CanUse3DTexturing( 
      Int32 width, 
      Int32 height, 
      Int32 depth 
   ) 

Parameters

width

Width of the proposed volume.

height

Height of the proposed volume.

depth

Number of frames of the proposed volume.

Return Value

true if the volume can be rendered using the 3D texturing rendering method; otherwise is false and 2D texturing method should be used.

Remarks

For more hardware capability checks, please refer to Medical3DEngine Class

Requirements

Target Platforms

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