Scales the 3D object in the container by a specified amount in any direction.
public void ScaleXYZ(
float x,
float y,
float z,
Medical3DAxis axes
)
Public Overloads Sub ScaleXYZ( _
ByVal x As Single, _
ByVal y As Single, _
ByVal z As Single, _
ByVal axes As Medical3DAxis _
)
public:
void ScaleXYZ(
float x,
float y,
float z,
Medical3DAxis axes
)
x
tThe amount of x-axis scaling
y
The amount of y-axis scaling
z
The amount of z-axis scaling
axes
A Medical3DAxis enumeration value that specifies the axis (axes) of scaling. You can combine one or more flags.
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