public void Append(
RasterImage image
)
Public Sub Append( _
ByVal image As RasterImage _
)
public:
void Append(
RasterImage^ image
)
image
A RasterImage that contains 1 or more frames to be added to the animation.
If you pass null (Nothing in VisualBasic) in the animatedImage parameter for the RasterImageAnimator constructor, you can use the Append method to add frames to the multi-frame image during the animation. This is useful if you want to play an animated file as it is being loaded using the LoadImage event. If you need to reference the multi-frame image after the animation, you can call the Destroy method before you dispose this RasterImageAnimator object.
After you call Destroy, this RasterImageAnimator object is invalid and you should only call the Dispose method afterwards.
The ValidateLines method lets you validate the lines that the animation playback engine will render to the target image
This example plays an animated GIF file as it loads the file
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
using Leadtools.Drawing;
RasterImageAnimator _animator;
RasterImage _targetImage;
Graphics _graphics;
LeadRect _destRect;
RasterPaintProperties _paintProperties;
[Ignore()]
public void RasterImageAppendExample(Panel panel)
{
// Initialize the RasterCodecs object
RasterCodecs codecs = new RasterCodecs();
// An animated GIF file
string fileName = Path.Combine(LEAD_VARS.ImagesDir, "Eye.gif");
// load the first frame, so we have the palette and a target image for playback
_targetImage = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1);
// Create the animator
_animator = new RasterImageAnimator(_targetImage, null);
// Setup our class members used in the event handler
_graphics = panel.CreateGraphics();
_destRect = LeadRect.FromLTRB(panel.ClientRectangle.Left, panel.ClientRectangle.Top, panel.ClientRectangle.Right, panel.ClientRectangle.Bottom);
_paintProperties = RasterPaintProperties.Default;
_paintProperties.PaintEngine = RasterPaintEngine.GdiPlus;
// Hook to the LoadImage event and load the file
codecs.LoadImage += new EventHandler<CodecsLoadImageEventArgs>(codecs_LoadImage);
codecs.Load(fileName);
codecs.LoadImage -= new EventHandler<CodecsLoadImageEventArgs>(codecs_LoadImage);
_graphics.Dispose();
_animator.Dispose();
_animator = null;
_targetImage.Dispose();
codecs.Dispose();
}
void codecs_LoadImage(object sender, CodecsLoadImageEventArgs e)
{
if ((e.Flags & CodecsLoadImageFlags.FirstRow) == CodecsLoadImageFlags.FirstRow)
_animator.Append(e.Image);
_animator.ValidateLines(e.Row, e.Lines);
RasterImageAnimatorState state = _animator.State;
while (state != RasterImageAnimatorState.End)
{
state = _animator.Process();
LeadRect updateRect;
switch (state)
{
case RasterImageAnimatorState.WaitInput:
_animator.CancelWait();
break;
case RasterImageAnimatorState.PostClear:
case RasterImageAnimatorState.PostRender:
updateRect = _animator.GetUpdateRectangle(true);
RasterImagePainter.Paint(_targetImage, _graphics, LeadRect.Empty, updateRect, _destRect, LeadRect.Empty, _paintProperties);
break;
}
break;
}
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS21\Resources\Images";
}
Imports Leadtools
Imports Leadtools.Codecs
Imports Leadtools.ImageProcessing
Imports Leadtools.Drawing
Private _animator As RasterImageAnimator
Private _targetImage As RasterImage
Private _graphics As Graphics
Private _destRect As LeadRect
Private _paintProperties As RasterPaintProperties
Sub RasterImageAppendExample(ByVal panel As Panel)
' Initialize the RasterCodecs object
Dim codecs As New RasterCodecs()
' An animated GIF file
Dim fileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Eye.gif")
' load the first frame, so we have the palette and a target image for playback
_targetImage = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1)
' Create the animator
_animator = New RasterImageAnimator(_targetImage, Nothing)
' Setup our class members used in the event handler
_graphics = panel.CreateGraphics()
_destRect = LeadRect.FromLTRB(panel.ClientRectangle.Left, panel.ClientRectangle.Top, panel.ClientRectangle.Right, panel.ClientRectangle.Bottom)
_paintProperties = RasterPaintProperties.Default
_paintProperties.PaintEngine = RasterPaintEngine.GdiPlus
' Hook to the LoadImage event and load the file
AddHandler codecs.LoadImage, AddressOf codecs_LoadImage
codecs.Load(fileName)
RemoveHandler codecs.LoadImage, AddressOf codecs_LoadImage
_graphics.Dispose()
_animator.Dispose()
_animator = Nothing
_targetImage.Dispose()
codecs.Dispose()
End Sub
Sub codecs_LoadImage(ByVal sender As Object, ByVal e As CodecsLoadImageEventArgs)
If ((e.Flags And CodecsLoadImageFlags.FirstRow) = CodecsLoadImageFlags.FirstRow) Then
_animator.Append(e.Image)
End If
_animator.ValidateLines(e.Row, e.Lines)
Dim state As RasterImageAnimatorState = _animator.State
Do While (state <> RasterImageAnimatorState.End)
state = _animator.Process()
Dim updateRect As LeadRect
Select Case (state)
Case RasterImageAnimatorState.WaitInput
_animator.CancelWait()
Case RasterImageAnimatorState.PostClear,
RasterImageAnimatorState.PostRender
updateRect = _animator.GetUpdateRectangle(True)
RasterImagePainter.Paint(_targetImage, _graphics, LeadRect.Empty, updateRect, _destRect, LeadRect.Empty, _paintProperties)
End Select
Exit Do
Loop
End Sub
Public NotInheritable Class LEAD_VARS
Public Const ImagesDir As String = "C:\LEADTOOLS21\Resources\Images"
End Class
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document