LDicomDS::SetLoadFileFlags

#include "ltdic.h"

L_VOID LDicomDS::SetLoadFileFlags(uLoadFileFlags)

Sets the flags that affect how the pixel data is loaded into a BITMAPHANDLE.

Parameters

L_UINT uLoadFileFlags

Binary flags that affect how the pixel data is loaded. You can specify one or more of the following values:

Value Meaning
LOADFILE_ALLOCATE [0x0001] The function allocates memory for the specified bitmap. (This takes place in addition to the actions of your callback function.)
LOADFILE_STORE [0x0002] The function loads data into the specified bitmap. (This takes place in addition to the actions of your callback function.)
LOADFILE_NOINITBITMAP [0x0020] The function does not initialize the bitmap handle when it loads the file. Use this flag only if you are supplying all of the required information in the BITMAPHANDLE structure.
LOADFILE_DISK [0x0800] Use Disk (if possible).  Allocates the memory for bitmaps using hard disk space.
LOADFILE_NODISK [0x1000] Do not use disk.

Returns

None.

Comments

Calling LDicomDS::SetLoadFileFlags before any of the following functions will affect how the pixel data is loaded into a BITMAPHANDLE.

NOTE: The following functions are used to load the pixel data into a BITMAPHANDLE:

Required DLLs and Libraries

Platforms

Win32, x64.

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