Constructs and initializes the member variables of the LDialogColor object.
#include "ltwrappr.h"
LDialogColor::LDialogColor()
LDialogColor::LDialogColor(pLBitmap)
Pointer to the bitmap object referencing the bitmap object to assign to the specified object.
None.
//This is an example for : LDialogColor:: LDialogColor ()L_INT LDialogColor_LDialogColorExample_1( ){LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLDialogColor MyDialogColor; //construct a dialogcolor object//.... do something here ....//Destructor is called upon returning from functionreturn SUCCESS;}//This is an example for : LDialogColor:: LDialogColor (pBitmap)L_INT LDialogColor_LDialogColorExample_2(LBitmapBase * BitmapObj){LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLDialogColor MyDialogColor (BitmapObj); //construct a dialogcolor object//.... do something here ....return SUCCESS;}
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