Constructs and initializes the member variables of the LDialogEffect object.
#include "ltwrappr.h"
LDialogEffect::LDialogEffect()
LDialogEffect::LDialogEffect(pLBitmap)
Pointer to the bitmap object referencing the bitmap object to assign to the specified object.
None.
//This is an example for : LDialogEffect::LDialogEffect ()
L_INT LDialogEffect_LDialogEffectExample_1( )
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogEffect MyDialogEffect; //construct a dialogeffect object
//.... do something here ....
//Destructor is called upon returning from function
return SUCCESS;
}
//This is an example for : LDialogEffect::LDialogEffect (pBitmap)
L_INT LDialogEffect_LDialogEffectExample_2(LBitmapBase * BitmapObj)
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogEffect MyDialogEffect (BitmapObj); //construct a dialogeffect object
//.... do something here ....
return SUCCESS;
}
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