public virtual float VideoHeight { get; }
public:
virtual property float VideoHeight {
float get();
}
A value representing the current video height.
The value is in the units specified by the ScaleMode property.
using Leadtools;
using Leadtools.MediaFoundation;
using LeadtoolsMediaFoundationExamples.Fixtures;
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void VideoWindowExample()
{
// reference the play control
PlayCtrl playctrl = _form.PlayCtrl;
// input file
string inFile = Path.Combine(LEAD_VARS.MediaDir, "PlayCtrl_Source.avi");
try
{
// turn off auto start
playctrl.AutoStart = false;
// set the source file
playctrl.SourceFile = inFile;
// get the video window handle
IntPtr handle = playctrl.VideoWindow;
// get the video and video window info
float vwt = playctrl.VideoWindowTop;
float vwl = playctrl.VideoWindowLeft;
float vwh = playctrl.VideoWindowHeight;
float vww = playctrl.VideoWindowWidth;
float vh = playctrl.VideoHeight;
float vw = playctrl.VideoWidth;
ScaleMode scm = playctrl.ScaleMode;
float sch = playctrl.ScaleHeight;
float scw = playctrl.ScaleWidth;
float sct = playctrl.ScaleTop;
float scl = playctrl.ScaleLeft;
SizeMode sm = playctrl.VideoWindowSizeMode;
bool isFullScreen = playctrl.FullScreenMode;
// check sizes for sizemode setting
if (vw > vww && vh > vwh && sm != SizeMode.Fit)
playctrl.VideoWindowSizeMode = SizeMode.Fit;
else if (vw < vww && vh < vwh)
playctrl.VideoWindowSizeMode = SizeMode.Stretch;
// set the result to what we expect
_result = (handle != null);
// run the video
playctrl.Run();
}
catch (Exception)
{
_result = false;
}
// we'll loop on the state and pump messages for this example.
// but you should not need to if running from a Windows Forms application.
while (playctrl.State == PlayState.Running)
Application.DoEvents();
}
static class LEAD_VARS
{
public const string MediaDir = @"C:\LEADTOOLS22\Media";
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document