public virtual void LoadSettingsFromStream(
Stream sourceStream,
ConvertSettings flags
)
public:
virtual void LoadSettingsFromStream(
Stream^ sourceStream,
ConvertSettings flags
)
sourceStream
The Stream from which settings will be loaded.
flags
The settings flags specifying which settings to load. See the ConvertSettings enumeration for settings options.
Loads some or all of the convert object settings from a stream. This reconstructs the conversion configuration based on the settings saved to the stream. The convert object's settings can be saved to a stream by calling SaveSettingsToStream. Settings can be saved to a file by calling SaveSettingsToFile. Settings saved to a file can be loaded using LoadSettingsFromFile.
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;
public bool _result = false;
public ConvertCtrlForm _form = new ConvertCtrlForm();
public ConvertCtrl _convertctrl;
public string _streamSettings = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample_Stream.xml");
public string _fileSettings = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample.xml");
public void ObjectSettingsExample()
{
// reference the play control
_convertctrl = _form.ConvertCtrl;
// input and output files
string inFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_Source.avi");
string outFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample.avi");
try
{
Processor pVideoDizzy = _convertctrl.VideoProcessors.EFXDizzy;
// set a video processor
_convertctrl.SelectedVideoProcessors.Add(pVideoDizzy);
// save the settings to a file
if (SaveFileSettings())
{
// now clear the selected processors again
_convertctrl.SelectedVideoProcessors.Clear();
// check whether stream file exists
if (File.Exists(_fileSettings))
{
// load the saved settings from a file
// and check whether the processor is selected again
LoadFileSettings();
// set the result
_result = _convertctrl.SelectedVideoProcessors.Contains(pVideoDizzy);
}
}
// save the settings to a stream
if (SaveStreamSettings())
{
// now clear the selected processors again
_convertctrl.SelectedVideoProcessors.Clear();
// check whether the stream file exists
if (File.Exists(_streamSettings))
{
// load the saved settings from a stream
// and check whether the processor is selected again
LoadStreamSettings();
// set the result
_result &= _convertctrl.SelectedVideoProcessors.Contains(pVideoDizzy);
}
}
}
catch (Exception)
{
_result = false;
}
}
private void LoadFileSettings()
{
_convertctrl.LoadSettingsFromFile(_fileSettings, ConvertSettings.Processors);
}
private bool SaveFileSettings()
{
// check whether we can save the processors settings
if (_convertctrl.CanSaveObjectSettings(ConvertSettings.Processors))
{
_convertctrl.SaveSettingsToFile(_fileSettings, ConvertSettings.Processors);
return true;
}
return false;
}
private void LoadStreamSettings()
{
Stream settings = new StreamReader(_streamSettings).BaseStream;
_convertctrl.LoadSettingsFromStream(settings, ConvertSettings.Processors);
settings.Close();
}
private bool SaveStreamSettings()
{
// check whether we can save the processors settings
if (_convertctrl.CanSaveObjectSettings(ConvertSettings.Processors))
{
Stream settings = new StreamWriter(_streamSettings, false).BaseStream;
_convertctrl.SaveSettingsToStream(settings, ConvertSettings.Processors);
settings.Close();
return true;
}
return false;
}
static class LEAD_VARS
{
public const string MediaDir = @"C:\LEADTOOLS23\Media";
}
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