The following tables list the members exposed by MediaSample.
Name | Description | |
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MediaSample | Initializes a new instance of a MediaSample object with default parameters. |
Name | Description | |
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Clone | Creates a complete copy of this MediaSample object. |
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CopyTo | Copies the data and all the attributes to another MediaSample object. |
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Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
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GetData | Gets a copy of the actual MediaSample data in the buffer. |
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GetMediaTime | Gets the media start and stop times for this sample. |
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GetMediaType | Gets the media type, if the media type differs from the previous sample. |
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GetTime | Gets the stream times at which this sample should start and stop. |
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ResetMediaTime | Resets the media time. |
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ResetTime | Invalidates the stream time. |
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SetData | Copies sample data to the buffer. |
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SetDXGITexture | Writes a Direct3D 11 2D Texture to the media sample data. |
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SetMediaTime | Sets the media times for this sample. |
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SetMediaType | Sets the MediaSample's media type. |
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SetTime | Sets the stream times when this sample should start and stop. |
Name | Description | |
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ActualDataLength | Gets or sets the length of the valid buffer data, in bytes. |
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Buffer | Gets a reference for direct access to the media sample buffer. |
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BufferSize | Gets the size of the sample buffer, in bytes. |
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Discontinuity | Gets or sets a value indicating whether this sample represents a break in the data stream. |
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Preroll | Gets or sets a value indicating whether the sample is a preroll sample. |
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SyncPoint | Gets or sets a value indicating whether the beginning of the sample is a synchronization point. |
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