Name Property

Summary
Gets the processor's unique name.
Syntax
C#
C++/CLI
public string Name { get; } 
public: 
property String^ Name { 
   String^ get(); 
} 

Property Value

A string that represents the processor's unique name

Remarks

The returned string can be used to uniquely identify a processor. A program can save this value to persistent storage and use it later with the Processors.IndexOf method to locate and restore the processor selection.

Example
C#
using Leadtools; 
using Leadtools.Multimedia; 
using LeadtoolsMultimediaExamples.Fixtures; 
 
 
public bool _result = false; 
public PlayCtrlForm _form = new PlayCtrlForm(); 
 
public void HasDialogExample() 
{ 
   // reference the play control 
   PlayCtrl playctrl = _form.PlayCtrl; 
 
   // EFX dizzy video processor 
   Processor processor = playctrl.VideoProcessors.EFXDizzy; 
   string processorName = processor.Name; 
   string processorFriendlyName = processor.FriendlyName; 
 
   // input file 
   string inFile = Path.Combine(LEAD_VARS.MediaDir, "PlayCtrl_ShortSource.avi"); 
 
   try 
   { 
      // set form title to friendly name 
      _form.Text = processorFriendlyName; 
 
      // turn off auto start 
      playctrl.AutoStart = false; 
 
      // set the source file 
      playctrl.SourceFile = inFile; 
 
      // add a video processor using unique name 
      int selectedProcessorIndex = playctrl.VideoProcessors.IndexOf(processorName); 
      Processor selectedProcessor = playctrl.VideoProcessors[selectedProcessorIndex]; 
      playctrl.SelectedVideoProcessors.Add(selectedProcessor); 
 
      // The HasDialog method tells us that the object 
      // can display the desired dialog. 
      // check to see if the processor dialog can be displayed 
      if (playctrl.SelectedVideoProcessors.EFXDizzy.HasDialog(ProcessorDlg.Properties)) 
      { 
         // now show it to change some settings 
         playctrl.SelectedVideoProcessors.EFXDizzy.ShowDialog(ProcessorDlg.Properties, _form); 
         _result = true; 
      } 
 
      // start the playback 
      playctrl.Run(); 
 
      // we'll loop on the state and pump messages for this example. 
      // but you should not need to if running from a Windows Forms application. 
      while (playctrl.State == PlayState.Running) 
         Application.DoEvents(); 
   } 
   catch (Exception) 
   { 
      _result = false; 
   } 
} 
 
static class LEAD_VARS 
{ 
   public const string MediaDir = @"C:\LEADTOOLS23\Media"; 
} 
Requirements

Target Platforms

See Also

Reference

Processor Class

Processor Members

Help Version 23.0.2024.2.29
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© 1991-2024 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Multimedia Assembly
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.