Adds a new empty group to a vector handle.
This function is available in the LEADTOOLS Vector Imaging Toolkit.
#include "ltwrappr.h"
virtual L_INT LVectorBase::AddGroup(pVectorGroup, dwFlags = VECTOR_FLAGS_RENAME_DUPLICATES)
Pointer to the vector group object that specifies the group settings.
Flag that indicates whether or not to rename duplicate group names. Possible values are:
Value | Meaning |
---|---|
0 | Don't rename duplicate group names, if found. |
VECTOR_FLAGS_RENAME_DUPLICATES | Renames duplicate group names if found. The toolkit will add a suffix (0, 1, 2, etc) to the group name if duplicated. Checking will be aborted when the suffix value reaches 999 and no unique name can be created. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
To add a new vector group, do the following:
Declare an LVectorGroup object.
Call LVectorGroup::GetGroupDesc to retrieve the current group settings.
Change the group settings.
Call LVectorGroup::SetGroupDesc to set the changed group settings.
Pass the address of the LVectorGroup object to LVectorBase::AddGroup.
This example will add a new group to a vector handle.
L_INT LVectorBase__AddGroupExample(HWND hWnd, LVectorBase *pVector)
{
UNREFERENCED_PARAMETER(hWnd);
L_INT nRet;
LVectorGroup VectorGroup;
VECTORGROUPDESC GroupDesc;
nRet = VectorGroup.GetGroupDesc(&GroupDesc);
if(nRet != SUCCESS)
return nRet;
lstrcpy(GroupDesc.szName, TEXT("My New Group"));
nRet = VectorGroup.SetGroupDesc(&GroupDesc);
if(nRet != SUCCESS)
return nRet;
nRet = pVector->AddGroup(&VectorGroup, VECTOR_FLAGS_RENAME_DUPLICATES);
if(nRet != SUCCESS)
{
MessageBox( NULL, TEXT("Could not add group!"), TEXT(""), MB_OK );
return nRet;
}
//...LVectorGroup destructor called when VectorGroup goes out of scope
return SUCCESS;
}