Copies vector data from the clipboard to the specified vector handle. This function is available in the LEADTOOLS Vector Imaging Toolkit.
#include "ltwrappr.h"
virtual L_INT LVectorBase::CopyFromClipboard(hWnd=NULL, dwFlags=0)
Handle to the active window.
Flag that indicates the behavior of the copy process. Possible values are:
Value | Meaning |
---|---|
0 | Copy the entire vector handle from the source vector to the destination vector. |
VECTOR_FLAGS_SELECTED_ONLY | Copy only selected objects from the source vector to the destination vector. |
VECTOR_FLAGS_REPLACE | Empty the destination vector before copying. |
VECTOR_FLAGS_RENAME_DUPLICATES | Rename duplicate layer names if found. This flag is only valid when VECTOR_FLAGS_REPLACE is not specified. The toolkit will add a suffix (0, 1, 2, etc) to the layer name if duplicated. Checking will be aborted when the suffix value reaches 999 and no unique name can be created. |
VECTOR_FLAGS_COPY_INTO_ACTIVE_LAYER | Copies objects and layers into the active layer of the destination vector. |
VECTOR_FLAGS_COPY_LAYERS_ONLY | Copies all layers and objects from the source vector to the destination vector. Transformation, camera, viewport and all other properties of the destination vector will not be effected. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function will not remove the vector data from the clipboard.
To determine whether valid vector data is on the clipboard, call LVectorBase::IsClipboardReady.
To copy vector data to the clipboard from a vector handle, call LVectorBase::CopyToClipboard.
This example copies a vector image from the clipboard.
L_INT LVectorBase__CopyFromClipboardExample(HWND hWnd, LVectorBase *pVector)
{
UNREFERENCED_PARAMETER(hWnd);
L_INT nRet;
if (pVector->IsClipboardReady())
{
RECT rect;
nRet = pVector->CopyFromClipboard(hWnd, 0);
if(nRet != SUCCESS)
return nRet;
GetClientRect(hWnd, &rect);
nRet = pVector->SetViewport(&rect);
if(nRet != SUCCESS)
return nRet;
nRet = pVector->AttachToWindow(hWnd);
if(nRet != SUCCESS)
return nRet;
}
return SUCCESS;
}