Sets new origin for a vector handle.
#include "ltvkrn.h"
L_LVKRN_API L_INT L_VecSetOrigin(pVector, pOrigin)
Pointer to a vector handle.
Pointer to a VECTORPOINT structure that contains the new origin. If this parameter is NULL, the new origin will be calculated based on the objects currently in the vector handle.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The origin of a vector drawing may change whenever new objects are added. To insure that the drawing is centered around its origin, call L_VecSetOrigin(pVector, NULL) after adding objects.
The origin may be retrieved using L_VecGetOrigin.
L_VecApplyTransformation must be called to make the new origin take effect. If you do not, your changes will not be saved.
This example will recalculate the origin of a vector image.
L_INT VecSetOriginExample(pVECTORHANDLE pVector)
{
/* re-calculate origin */
return L_VecSetOrigin( pVector, NULL );
}