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WaveCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : WaveCommandBitmapEffect Class





Distorts the image with two perpendicular waves at the specified angle and with the specified wave type.

Syntax

Visual Basic (Declaration) 
Public Class WaveCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As WaveCommandBitmapEffect
C# 
public class WaveCommandBitmapEffect : RasterCommandBitmapEffect 
Managed Extensions for C++ 
public __gc class WaveCommandBitmapEffect : public RasterCommandBitmapEffect 
C++/CLI 
public ref class WaveCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

WaveCommandBitmapEffect ...

Example

Run the WaveCommandBitmapEffect on an image.

Visual BasicCopy Code
Public Sub WaveCommandBitmapEffectExample(ByVal element As FrameworkElement)
   Dim effect As WaveCommandBitmapEffect = New WaveCommandBitmapEffect()
   effect.Amplitude = 20
   effect.Angle = 0
   effect.FillColor = Color.FromRgb(0, 0, 0)
   effect.Flags = WaveCommandBitmapEffectsFlags.Repeat Or WaveCommandBitmapEffectsFlags.Period Or WaveCommandBitmapEffectsFlags.SinWave
   effect.HorizontalFactor = 100
   effect.VerticalFactor = 100
   effect.WaveLength = 25
   element.BitmapEffect = effect

   Dim storyboard As Storyboard = New Storyboard()

   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 25
   animation1.To = 100
   animation1.Duration = New Duration(TimeSpan.Parse("0:0:5"))
   animation1.RepeatBehavior = RepeatBehavior.Forever
   animation1.AutoReverse = True

   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(WaveCommandBitmapEffect.WaveLengthProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void WaveCommandBitmapEffectExample(FrameworkElement element) 

   WaveCommandBitmapEffect effect = new WaveCommandBitmapEffect(); 
   effect.Amplitude = 20; 
   effect.Angle = 0; 
   effect.FillColor = Color.FromRgb(0, 0, 0); 
   effect.Flags = WaveCommandBitmapEffectsFlags.Repeat | WaveCommandBitmapEffectsFlags.Period | WaveCommandBitmapEffectsFlags.SinWave; 
   effect.HorizontalFactor = 100; 
   effect.VerticalFactor = 100; 
   effect.WaveLength = 25; 
   element.BitmapEffect = effect; 
 
   Storyboard storyboard = new Storyboard(); 
 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 25; 
   animation1.To = 100; 
   animation1.Duration = new Duration(TimeSpan.Parse("0:0:5")); 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
   animation1.AutoReverse = true; 
 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(WaveCommandBitmapEffect.WaveLengthProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:WaveCommandBitmapEffect x:Name="AnimatedBitmapEffect" FillColor="White" Amplitude="20" Angle="0" Flags="Repeat, Period, SinWave" HorizontalFactor="100" VerticalFactor="100" WaveLength="25" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="WaveLength" From="25" To="100" Duration="0:0:5" RepeatBehavior="Forever" AutoReverse="true" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • The command applies two perpendicular waves. The horizontal factor and vertical factor values control the size of these waves.
  • This command does not support signed data images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.SpecialEffects.WaveCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also

Reference

WaveCommandBitmapEffect Members
Leadtools.Windows.Media.Effects.SpecialEffects Namespace
AddNoiseCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
MotionBlurCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
PixelateCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
DryCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
GlowCommandBitmapEffect Class
LensFlareCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
CloudsCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
FragmentCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
MosaicTilesCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class
RomanMosaicCommandBitmapEffect Class
VignnetCommandBitmapEffect Class
ZigZagCommandBitmapEffect Class