#include "lvkrn.h"
L_LVKRN_API L_BOOL L_VecIsObjectSelected(pVector, pObject)
const pVECTORHANDLE pVector; |
pointer to a vector handle |
const pVECTOROBJECT pObject; |
pointer to a vector object |
Returns a value that indicates whether or not the specified object is selected.
Parameter |
Description |
pVector |
Pointer to a vector handle. |
pObject |
Pointer to a vector object. |
TRUE |
The specified object is selected. |
FALSE |
The specified object is not selected. |
If pObject is NULL and any object inside the vector handle is currently selected, this function will return TRUE.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
L_VecGetObject, L_VecSetObject, L_VecSelectObject, L_VecDeleteObject, L_VecHitTest |
This example will determine whether or not the object under the given point is selected.
L_INT VecIsObjectSelectedExample(
pVECTORHANDLE pVector,
POINT* pPoint)
{
VECTOROBJECT Object; /* Object under point */
L_INT nRet;
/* Get object under that point */
nRet = L_VecHitTest( pVector, pPoint, &Object );
/* Is there an object under that point? */
if( nRet == SUCCESS )
{
/* Show the selection state of the object */
if( L_VecIsObjectSelected( pVector, &Object ) )
MessageBox(NULL, TEXT("Object is selected."), TEXT("Test"), MB_OK);
else
MessageBox(NULL, TEXT("Object is not selected."), TEXT("Test"), MB_OK);
}
return nRet;
}