#include "lvkrn.h"
L_LVKRN_API L_INT L_VecSetPolygonMode(pVector, nMode)
| pVECTORHANDLE pVector; | pointer to a vector handle | 
| L_INT nMode; | polygon drawing mode | 
Sets the current polygon drawing mode.
| Parameter | Description | 
| pVector | Pointer to a vector handle. | 
| nMode | The polygon drawing mode to set. Possible values are: | 
| 
 | Value | Meaning | 
| 
 | VECTOR_POLYGON_POINT | Draw only the edges points on polygons and lines. | 
| 
 | VECTOR_POLYGON_LINE | Draw as a wire-frame. | 
| 
 | VECTOR_POLYGON_FILL | Draw solid polygons. | 
| 
 | VECTOR_POLYGON_FILL_RASTER_ALWAYS | Draw solid polygons and always draw raster objects. | 
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
This function is not supported in the DirectX engine.
Required DLLs and Libraries
| LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
| Functions: | 
This example toggles the polygon mode between Point, Line and Fill.
L_INT VecSetPolygonModeExample(pVECTORHANDLE pVector){L_INT nRet = FAILURE;L_INT nMode; /* Current polygon mode */nMode = L_VecGetPolygonMode( pVector );switch( nMode ){case VECTOR_POLYGON_POINT:nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_LINE );break;case VECTOR_POLYGON_LINE :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL );break;case VECTOR_POLYGON_FILL :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL_RASTER_ALWAYS );break;case VECTOR_POLYGON_FILL_RASTER_ALWAYS :nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_POINT );break;default:break;}return nRet;}