Gets or sets a value that represents the halftone pattern frequency.
public int Ripple {get; set;}
Public Property Ripple As Integer
public int Ripple {get; set;}
get_Ripple();
set_Ripple(value);
Object.defineProperty('Ripple');
Value represents halftone pattern frequency. Internally, it is divided by 100. For example, if Ripple = 200 the actual frequency is 2. Increasing this value increases the number of dots, lines, etc. in the pattern.
Refer to HalfTonePatternCommand example.
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