public static string GetResourceDirectory(
LEADResourceDirectory resource
)
public static java.lang.String getResourceDirectory(
LEADResourceDirectory resource
);
public void setResourceDirectory(
LEADResourceDirectory lEADResourceDirectory,
java.lang.String string
);
public:
static String^ GetResourceDirectory(
LEADResourceDirectory resource
)
def GetResourceDirectory(self,resource):
resource
The LEADTOOLS resource directory to get.
The path for the specified LEADTOOLS resource directory.
Some LEADTOOLS classes will use a common resource directory at runtime. Use SetResourceDirectory to set the path to the desired resource directory.
Refer to LEADTOOLS Drawing Engine and Multi-Platform Consideration for more information on shadow font usage.
using Leadtools;
using Leadtools.Codecs;
private void RasterDefaultsSetResourceDirectoryExample()
{
// Set the Fonts Resource folder
RasterDefaults.SetResourceDirectory(LEADResourceDirectory.Fonts, @"SomeCommonFontsFolder");
}
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import org.junit.*;
import org.junit.Test;
import org.junit.runner.JUnitCore;
import org.junit.runner.Result;
import org.junit.runner.notification.Failure;
import static org.junit.Assert.*;
import leadtools.*;
import leadtools.codecs.*;
public void RasterDefaultsSetResourceDirectoryExample() {
// Set the Fonts Resource folder
RasterDefaults.setResourceDirectory(LEADResourceDirectory.FONTS,
"C:\\Users\\Username\\AppData\\Local\\Microsoft\\Windows\\Fonts");
}
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