public bool AutoPaint { get; set; }
@property (nonatomic, assign) BOOL autoPaint
public boolean getAutoPaint();
public void setAutoPaint(
boolean booleanValue
);
AutoPaint # get and set (RasterOverlayAttributes)
true to paint the overlay automatically when the image is painted; otherwise, false.
Set the value of this property to true to paint the overlay automatically when the image is painted (with RasterImagePainter.Paint).
For more information, refer to Overlay Overview.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
using Leadtools.ImageProcessing.Core;
using Leadtools.ImageProcessing.Color;
using Leadtools.Dicom;
using Leadtools.Drawing;
using Leadtools.Controls;
using Leadtools.Svg;
public void GetOverlayImageExample()
{
RasterCodecs codecs = new RasterCodecs();
// load an image and set an overlay
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "DICOM", "image2.dcm"), 0, CodecsLoadByteOrder.BgrOrGray, 1, 1);
RasterImage imageOverlay1 = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ulay1.bmp"), 1, CodecsLoadByteOrder.Rgb, 1, 1);
RasterImage imageOverlay2 = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ulay1.bmp"), 1, CodecsLoadByteOrder.Rgb, 1, 1);
image.SetOverlayImage(0, imageOverlay1, RasterGetSetOverlayImageMode.Copy);
image.SetOverlayImage(1, imageOverlay2, RasterGetSetOverlayImageMode.Copy);
// update the attributes of one of the overlays
RasterOverlayAttributes attributes = image.GetOverlayAttributes(0,
RasterGetSetOverlayAttributesFlags.Color |
RasterGetSetOverlayAttributesFlags.Flags |
RasterGetSetOverlayAttributesFlags.Origin |
RasterGetSetOverlayAttributesFlags.BitIndex);
attributes.Color = new RasterColor(255, 255, 255);
attributes.AutoPaint = true;
attributes.AutoProcess = true;
attributes.Origin = new LeadPoint(5, 5);
attributes.BitPosition = image.BitsPerPixel - 1;
image.UpdateOverlayAttributes(
0,
attributes,
RasterGetSetOverlayAttributesFlags.Color |
RasterGetSetOverlayAttributesFlags.Flags |
RasterGetSetOverlayAttributesFlags.Origin |
RasterGetSetOverlayAttributesFlags.BitIndex);
int count = image.OverlayCount;
for (int i = 0; i < count; i++)
{
using (RasterImage overlayTest = image.GetOverlayImage(i, RasterGetSetOverlayImageMode.NoCopy))
{
string fileName = string.Format(Path.Combine(LEAD_VARS.ImagesDir, "overlay{0}_copy.bmp"), i);
codecs.Save(overlayTest, fileName, RasterImageFormat.Bmp, 1);
}
}
image.Dispose();
imageOverlay1.Dispose();
imageOverlay2.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";
}
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