The Medical3DObject is a class that is used to hold the properties and methods of the 3D object as well as the images (slices) that will make up the 3D object.
In order to create a 3D object, you must:
Filling the 3D object with image (slices)
There are multiple ways to add the images to the 3D object, each having its own advantages.
Using the Medical3DObject.MemoryEfficientInit method - using the memory efficiency method allows for optimal loading of a 3D object that requires a huge amount of memory to be allocated. The recommended way (which is faster and more memory efficient) to populate the 3D Object with image slices, is to pass the Medical3Dobject instance as a parameter to the Medical3DControl constructor. The Medical3DControl will create a Medical3DContainer internally and add the Medical3DObject to it, and after filling the 3D object with the images (slices), the control will handle rendering the object automatically. To use this method, you must:
Call Medical3DObject.MemoryEfficentInit: This will create an empty 3D object which will receive all of the loaded frames.
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