C#
VB
WinRT C#
C++
Sets the blend mode key for the layer.
public void SetBlendModeKey(
byte[] blendModeKey
)
Public Sub SetBlendModeKey( _
ByVal blendModeKey() As Byte _
)
public void SetBlendModeKey(
byte[] blendModeKey
)
function Leadtools.Codecs.CodecsPsdLayerInfo.SetBlendModeKey(
blendModeKey
)
public:
void SetBlendModeKey(
array<byte>^ blendModeKey
)
blendModeKey
A four byte character array that represents the blend mode key for the layer. Possible values are:
Value | Meaning |
---|---|
'norm' | Normal. |
'dark' | Darken. |
'lite' | Lighten. |
'hue ' | Hue. |
'sat ' | Saturation. |
'colr' | Color. |
'lum ' | Luminosity. |
'mul ' | Multiply. |
'scrn' | Screen. |
'diss' | Dissolve. |
'over' | Overlay. |
'hLit' | Hard light. |
sLit' | Soft light. |
'diff' | Difference. |
'smud' | Exclusion. |
'div ' | Dodge. |
'idiv' | Color burn. |
For more information, refer to the FILE FORMATS SPECIFICATION from Adobe.
For an example, refer to RasterCodecs.LoadPsdLayer and RasterCodecs.SavePsdWithLayers.
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