This filter has no specific data types, but includes the following enumeration for use with its programming interface:
enum MOVIE_COLORS
{
COLOR_ALL,
COLOR_CH1,
COLOR_CH2,
COLOR_CH3,
COLOR_LUMINANCE
};
enum NOISE_COLORS
{
NOISE_RANDOM,
NOISE_ORIGINAL,
NOISE_CUSTOM
};
Type |
Name |
Description |
VARIANT_BOOL |
Enabled |
Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
enum MOVIE_COLORS |
MovieColors |
Color channel to which to apply the filter. This assumes the video is RGB24. Possible values are: |
VARIANT_BOOL |
EnableMovieColors |
Flag that indicates whether to apply the "old style" movie colors. Possible values are: |
VARIANT_BOOL |
EnableScratches |
Flag that indicates to add the appearance of scratches. Possible values are: |
long |
MaximumScratches |
Maximum number of scratches in a frame. |
long |
ScratchHeight |
Maximum scratch height. The range of this value is from 1 to the height of the source video. |
VARIANT_BOOL |
EnableDust |
Flag that indicates whether to add the appearance of dust to the movie. Possible values are: |
VARIANT_BOOL |
RandomDust |
Flag that indicates whether the dust should be added randomly. Possible values are: If this property is VARIANT_FALSE, RandomDustDensity, AlwaysAddDust, DustDensity & DustColor properties are used. |
VARIANT_BOOL |
RandomDustDensity |
Flag that indicates whether the density of the dust added will be random or customized. Possible values are: |
long |
DustDensity |
Controls the density of the dust added to the movie. This property is valid only if RandomDustDensity is VARIANT_TRUE. Range 0 to 100. |
VARIANT_BOOL |
AlwaysAddDust |
Flag that indicates whether dust should be added to random frames or every frame. Possible values are: |
long |
DustColor |
Contains a value that represents the dust color. Dust color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if DustColorType is NOISE_CUSTOM. |
enum NOISE_COLORS |
DustColorType |
Indicates the color of the dust to add. Possible values are: NOISE_ORIGINAL : Original dust color will be used(black). NOISE_CUSTOM : Custom dust color will be used, using the value in the DustColor property. |
VARIANT_BOOL |
EnablePits |
Flag that indicates whether to add or remove pits. Possible values are: |
VARIANT_BOOL |
RandomPits |
Flag that indicates whether the addition of pits should be random or customized. Possible values are: |
VARIANT_BOOL |
RandomPitsDensity |
Flag that indicates whether the density of the pits added will be random or customized. Possible values are: |
long |
PitsDensity |
Controls the density of the pits added to the movie. This property is valid only if RandomPitsDensity is VARIANT_TRUE. Range: 0 to 100. |
VARIANT_BOOL |
AlwaysAddPits |
Flag that indicates whether pits should be added to random frames or every frame. Possible values are: |
enum NOISE_COLORS |
PitsColorType |
Indicates the color of the pits to add. Possible values are: NOISE_ORIGINAL : Original pit color will be used(gray). NOISE_CUSTOM : Custom pit color will be used, using the value in the PitsColor property. |
long |
PitsColor |
Contains a value that represents the pit color. Pit color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if PitsColorType is NOISE_CUSTOM. |
VARIANT_BOOL |
EffectAreaEnabled |
Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties. |
long |
Left |
Left boundary of the effect area. |
long |
Top |
Top boundary of the effect area. |
long |
Right |
Right boundary of the effect area. |
long |
Bottom |
Bottom boundary of the effect area. |