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BlendingAvailable Property

Summary

Gets the value that indicates whether the blending operation is supported by the current hardware.

Syntax

C#
VB
C++
public static bool BlendingAvailable {get;}
Public Shared ReadOnly Property BlendingAvailable As Boolean
public: 
static property bool BlendingAvailable { 
   bool get(); 
} 

Property Value

true if the blending operation is supported; otherwise, false.

Example

C#
VB
Imports Leadtools 
Imports Leadtools.Codecs 
Imports Leadtools.MedicalViewer 
Imports Leadtools.Medical3D 
 
<TestMethod> 
Public Sub Medical3DControlExample() 
    Dim form As MainForm1 = New MainForm1() 
    form.ShowDialog() 
End Sub 
' MainForm1 will be the owner of the medical viewer control. 
Private Class MainForm1 : Inherits Form 
    Public Sub New() 
        Dim DirectXVersion As String = Medical3DEngine.DirectXVersion 
        Dim IsValidDirectXVersion As Boolean = Medical3DEngine.IsValidDirectXVersion 
        Dim VertexShaderAvailable As Boolean = Medical3DEngine.VertexShaderAvailable 
    Dim PixelShaderAvailable As Boolean = Medical3DEngine.PixelShaderAvailable 
        Dim DedicatedGPUMemorySize As Integer = Medical3DEngine.DedicatedGPUMemorySize 
        Dim SharedGPUMemorySize As Integer = Medical3DEngine.SharedGPUMemorySize 
        Dim Maximum2DTextureDimension As Integer = Medical3DEngine.Maximum2DTextureDimension 
        Dim Maximum3DTextureDimension As Integer = Medical3DEngine.Maximum3DTextureDimension 
        Dim HardwareShaderAvailable As Boolean = Medical3DEngine.HardwareShaderAvailable 
        Dim TexturingAvailable As Boolean = Medical3DEngine.TexturingAvailable 
        Dim TexturingBackBufferAvailable As Boolean = Medical3DEngine.TexturingBackBufferAvailable 
        Dim BlendingAvailable As Boolean = Medical3DEngine.BlendingAvailable 
        Dim ZOperationAvailable As Boolean = Medical3DEngine.ZOperationAvailable 
        Dim HardwareCompatible As Boolean = Medical3DEngine.HardwareCompatible 
    End Sub 
 
End Class 
using Leadtools; 
using Leadtools.Codecs; 
using Leadtools.MedicalViewer; 
using Leadtools.Medical3D; 
 
public void Medical3DControlExample() 
{ 
    MainForm1 form = new MainForm1(); 
    form.ShowDialog(); 
} 
// MainForm1 will be the owner of the medical viewer control. 
class MainForm1 : Form 
{ 
    public MainForm1() 
    { 
        string DirectXVersion = Medical3DEngine.DirectXVersion; 
        bool IsValidDirectXVersion = Medical3DEngine.IsValidDirectXVersion; 
        bool VertexShaderAvailable = Medical3DEngine.VertexShaderAvailable; 
        bool PixelShaderAvailable = Medical3DEngine.PixelShaderAvailable; 
        int DedicatedGPUMemorySize = Medical3DEngine.DedicatedGPUMemorySize; 
        int SharedGPUMemorySize = Medical3DEngine.SharedGPUMemorySize; 
        int Maximum2DTextureDimension = Medical3DEngine.Maximum2DTextureDimension; 
        int Maximum3DTextureDimension = Medical3DEngine.Maximum3DTextureDimension; 
        bool HardwareShaderAvailable = Medical3DEngine.HardwareShaderAvailable; 
        bool TexturingAvailable = Medical3DEngine.TexturingAvailable; 
        bool TexturingBackBufferAvailable = Medical3DEngine.TexturingBackBufferAvailable; 
        bool BlendingAvailable = Medical3DEngine.BlendingAvailable; 
        bool ZOperationAvailable = Medical3DEngine.ZOperationAvailable; 
        bool HardwareCompatible = Medical3DEngine.HardwareCompatible; 
    } 
 
} 

Requirements

Target Platforms

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Leadtools.Medical3D Assembly
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