Gets the value that indicates the maximum 2D Texturing allowed by the current hardware.
public static int Maximum2DTextureDimension {get;}
Public Shared ReadOnly Property Maximum2DTextureDimension As Integer
public:
static property int Maximum2DTextureDimension {
int get();
}
Value that indicates the maximum 2D Texturing allowed by the current hardware.
The bigger this value is, the larger the objects that can be created successfully by the 3D engine.
For an example refer to BlendingAvailable
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