SaveSettingsToStream Method

Summary
Saves some or all of the convert object settings to a stream.
Syntax
C#
C++/CLI
public virtual void SaveSettingsToStream( 
   Stream targetStream, 
   ConvertSettings flags 
) 
public: 
virtual void SaveSettingsToStream(  
   Stream^ targetStream, 
   ConvertSettings flags 
)  

Parameters

targetStream
The stream to which settings will be saved.

flags
The settings flags specifying which settings to save. See the ConvertSettings enumeration for settings options.

Remarks

Saves some or all of the convert object settings to a stream. The convert object settings can be saved to a file by calling SaveSettingsToFile. Saved settings can be loaded using the LoadSettingsFromStream method or the LoadSettingsFromFile method. It may be helpful to call CanSaveObjectSettings before calling the save methods. This will ensure the settings can be saved. If either SaveSettingsToFile or SaveSettingsToStream is called for settings that cannot be saved, the save method will fail.

Example
C#
using Leadtools; 
using Leadtools.Multimedia; 
using LeadtoolsMultimediaExamples.Fixtures; 
 
 
public bool _result = false; 
public ConvertCtrlForm _form = new ConvertCtrlForm(); 
public ConvertCtrl _convertctrl; 
 
public string _streamSettings = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample_Stream.xml"); 
public string _fileSettings = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample.xml"); 
 
public void ObjectSettingsExample() 
{ 
   // reference the play control 
   _convertctrl = _form.ConvertCtrl; 
 
   // input and output files 
   string inFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_Source.avi"); 
   string outFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_ObjectSettingsExample.avi"); 
 
   try 
   { 
      Processor pVideoDizzy = _convertctrl.VideoProcessors.EFXDizzy; 
      // set a video processor 
      _convertctrl.SelectedVideoProcessors.Add(pVideoDizzy); 
 
      // save the settings to a file 
      if (SaveFileSettings()) 
      { 
         // now clear the selected processors again 
         _convertctrl.SelectedVideoProcessors.Clear(); 
 
         // check whether stream file exists 
         if (File.Exists(_fileSettings)) 
         { 
            // load the saved settings from a file 
            // and check whether the processor is selected again 
            LoadFileSettings(); 
 
            // set the result  
            _result = _convertctrl.SelectedVideoProcessors.Contains(pVideoDizzy); 
         } 
      } 
 
      // save the settings to a stream 
      if (SaveStreamSettings()) 
      { 
         // now clear the selected processors again 
         _convertctrl.SelectedVideoProcessors.Clear(); 
 
         // check whether the stream file exists 
         if (File.Exists(_streamSettings)) 
         { 
            // load the saved settings from a stream  
            // and check whether the processor is selected again 
            LoadStreamSettings(); 
 
            // set the result  
            _result &= _convertctrl.SelectedVideoProcessors.Contains(pVideoDizzy); 
         } 
      } 
   } 
   catch (Exception) 
   { 
      _result = false; 
   } 
} 
 
private void LoadFileSettings() 
{ 
   _convertctrl.LoadSettingsFromFile(_fileSettings, ConvertSettings.Processors); 
} 
 
private bool SaveFileSettings() 
{ 
   //  check whether we can save the processors settings 
   if (_convertctrl.CanSaveObjectSettings(ConvertSettings.Processors)) 
   { 
      _convertctrl.SaveSettingsToFile(_fileSettings, ConvertSettings.Processors); 
      return true; 
   } 
   return false; 
} 
 
private void LoadStreamSettings() 
{ 
   Stream settings = new StreamReader(_streamSettings).BaseStream; 
   _convertctrl.LoadSettingsFromStream(settings, ConvertSettings.Processors); 
   settings.Close(); 
} 
 
private bool SaveStreamSettings() 
{ 
   //  check whether we can save the processors settings 
   if (_convertctrl.CanSaveObjectSettings(ConvertSettings.Processors)) 
   { 
      Stream settings = new StreamWriter(_streamSettings, false).BaseStream; 
      _convertctrl.SaveSettingsToStream(settings, ConvertSettings.Processors); 
      settings.Close(); 
      return true; 
   } 
   return false; 
} 
 
static class LEAD_VARS 
{ 
   public const string MediaDir = @"C:\LEADTOOLS23\Media"; 
} 
Requirements

Target Platforms

Help Version 23.0.2024.2.29
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© 1991-2024 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Multimedia Assembly
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.