[EditorAttribute(System.Type, System.Type)]
public VideoProcessors SelectedVideoProcessors { get; }
public:
property VideoProcessors^ SelectedVideoProcessors {
VideoProcessors^ get();
}
A VideoProcessors object representing the selected video processors collection.
Use the VideoProcessors object to build a list of video processing filters to use during playback. See the VideoProcessors object for more details on video processors collections.
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void ProcessorsExample()
{
// reference the convert control
PlayCtrl playctrl = _form.PlayCtrl;
// input and output files
string inFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_Source.avi");
try
{
// disable auto start
playctrl.AutoStart = false;
// set the event handler for state changes
playctrl.StateChanged += new StateChangedEventHandler(PlayCtrl_StateChanged);
// set source file
playctrl.SourceFile = inFile;
// if we have a video stream
if ((playctrl.AllowedStreams & StreamFormatType.Video) == StreamFormatType.Video)
{
// set the video processor to the Dizzy filter
playctrl.SelectedVideoProcessors.Add(playctrl.VideoProcessors.EFXDizzy);
Processor vproc = playctrl.SelectedVideoProcessors.EFXDizzy;
// set the video processor properties
if (vproc.HasDialog(ProcessorDlg.Properties))
vproc.ShowDialog(ProcessorDlg.Properties, _form);
}
// if we have an audio stream
if ((playctrl.AllowedStreams & StreamFormatType.Audio) == StreamFormatType.Audio)
{
// set the audio processor to the Chorus filter
playctrl.SelectedAudioProcessors.Add(playctrl.AudioProcessors.Chorus);
Processor aproc = playctrl.SelectedAudioProcessors.Chorus;
// set the audio processor properties
if (aproc.HasDialog(ProcessorDlg.Properties))
aproc.ShowDialog(ProcessorDlg.Properties, _form);
}
// start the playback now
playctrl.Run();
// we'll loop on the state and pump messages for this example.
// but you should not need to if running from a Windows Forms application.
while (playctrl.State == PlayState.Running)
Application.DoEvents();
}
catch (Exception)
{
_result = false;
}
}
void PlayCtrl_StateChanged(object sender, StateChangedEventArgs e)
{
// set the result to what we expect
_result = (e.lastState == PlayState.Running && e.state == PlayState.Stopped);
}
static class LEAD_VARS
{
public const string MediaDir = @"C:\LEADTOOLS23\Media";
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document
Your email has been sent to support! Someone should be in touch! If your matter is urgent please come back into chat.
Chat Hours:
Monday - Friday, 8:30am to 6pm ET
Thank you for your feedback!
Please fill out the form again to start a new chat.
All agents are currently offline.
Chat Hours:
Monday - Friday
8:30AM - 6PM EST
To contact us please fill out this form and we will contact you via email.