#include "ltwrappr.h"
virtual L_INT LVectorBase::EnumObjects(dwFlags=0)
Enumerates all objects inside the vector handle.
Flag that indicates which objects to enumerate. Possible values are:
Value | Meaning |
---|---|
0 | Enumerate all objects in the vector handle. |
VECTOR_FLAGS_SELECTED_ONLY | Enumerate only selected objects in the vector handle. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function will enumerate all the objects in the vector.
Note: In DirectX, you cannot enumerate objects, therefore this function will do nothing.
Required DLLs and Libraries
For an example, refer to LVectorObject::IsObjectInsideParallelogram.
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