#include "ltwrappr.h"
L_VOID LVectorWindow::Repaint(pRect=NULL)
Repaints the class object's window if automatic painting is enabled.
Pointer to a rectangle structure that describes the rectangle to be repainted. Pass NULL to repaint the entire window.
None.
You can enable automatic painting by calling LVectorWindow::EnableAutoPaint(TRUE).
Only the specified rectangle will be repainted.
Required DLLs and Libraries
Assumes pVectorWindow points to a valid LVectorWindow object.
L_INT LVectorWindow__RepaintExample(HWND hWndParent, LVectorWindow *pVectorWindow){UNREFERENCED_PARAMETER(hWndParent);//Load and scale an imageL_INT nRet;VECTORPOINT scalePoint = {3.0, 1.0, 1.0, 0};pVectorWindow->EnableAutoPaint(FALSE);nRet = pVectorWindow->Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));if(nRet != SUCCESS)return nRet;nRet = pVectorWindow->SetScale(&scalePoint);if(nRet != SUCCESS)return nRet;//Now paint the imagepVectorWindow->EnableAutoPaint(TRUE);pVectorWindow->Repaint();return SUCCESS;}
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