Rendering engine to use during the conversion.
public AnnRenderingEngine RenderingEngine { get; set; }
public:
property AnnRenderingEngine^ RenderingEngine
{
AnnRenderingEngine^ get()
void set(AnnRenderingEngine^ value)
}
RenderingEngine # get and set (IBMP8ReadOptions)
The rendering engine to use during the conversion. Must not be null.
The rendering engine is used during the conversion to convert units (pixels to/from inches) and font sizes (points to/from annotation units).
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