public int BitPosition { get; set; }
@property (nonatomic, assign) NSUInteger bitPosition
public int getBitPosition();
public void setBitPosition(
int intValue
);
BitPosition # get and set (RasterOverlayAttributes)
The corresponding bit plane associated with an overlay.
This property is valid only if UseBitPlane is set to true. For more information about the bit position, refer to "Overlay Plane Module Attributes" in the DICOM standard and Overlay Overview.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
using Leadtools.ImageProcessing.Core;
using Leadtools.ImageProcessing.Color;
using Leadtools.Dicom;
using Leadtools.Drawing;
using Leadtools.Controls;
using Leadtools.Svg;
public void GetOverlayImageExample()
{
RasterCodecs codecs = new RasterCodecs();
// load an image and set an overlay
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "DICOM","image2.dcm"), 0, CodecsLoadByteOrder.BgrOrGray, 1, 1);
RasterImage imageOverlay1 = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ulay1.bmp"), 1, CodecsLoadByteOrder.Rgb, 1, 1);
RasterImage imageOverlay2 = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ulay1.bmp"), 1, CodecsLoadByteOrder.Rgb, 1, 1);
image.SetOverlayImage(0, imageOverlay1, RasterGetSetOverlayImageMode.Copy);
image.SetOverlayImage(1, imageOverlay2, RasterGetSetOverlayImageMode.Copy);
// update the attributes of one of the overlays
RasterOverlayAttributes attributes = image.GetOverlayAttributes(0,
RasterGetSetOverlayAttributesFlags.Color |
RasterGetSetOverlayAttributesFlags.Flags |
RasterGetSetOverlayAttributesFlags.Origin |
RasterGetSetOverlayAttributesFlags.BitIndex);
attributes.Color = new RasterColor(255, 255, 255);
attributes.AutoPaint = true;
attributes.AutoProcess = true;
attributes.Origin = new LeadPoint(5, 5);
attributes.BitPosition = image.BitsPerPixel - 1;
image.UpdateOverlayAttributes(
0,
attributes,
RasterGetSetOverlayAttributesFlags.Color |
RasterGetSetOverlayAttributesFlags.Flags |
RasterGetSetOverlayAttributesFlags.Origin |
RasterGetSetOverlayAttributesFlags.BitIndex);
int count = image.OverlayCount;
for (int i = 0; i < count; i++)
{
using (RasterImage overlayTest = image.GetOverlayImage(i, RasterGetSetOverlayImageMode.NoCopy))
{
string fileName = string.Format(Path.Combine(LEAD_VARS.ImagesDir, "overlay{0}_copy.bmp"), i);
codecs.Save(overlayTest, fileName, RasterImageFormat.Bmp, 1);
}
}
image.Dispose();
imageOverlay1.Dispose();
imageOverlay2.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";
}
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