#include "l_bitmap.h"
L_LTIVW_API L_INT EXT_FUNCTION L_DispContainerFlipBitmap(hCellWnd, nSubCellIndex, uFlags)
L_HWND hCellWnd; |
handle to the cell window |
L_INT nSubCellIndex; |
index into the image list attached to the cell |
L_UINT uFlags; |
reserved for future use |
Flips the images in the specified cell or sub-cell.
Parameter |
Description |
hCellWnd |
A handle to the window that represents the cell on which the function's effect will be applied. |
nSubCellIndex |
A zero-based index into the image list attached to the cell specified in hCellWnd. This sub-cell contains the image that will be flipped. Pass -1 to apply this effect on all sub-cells. Pass -2 to apply this effect on the selected sub-cell. |
uFlags |
Reserved for future use. Pass 0. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
It is highly recommended to use this function instead of the image processing function L_FlipBitmap.
Required DLLs and Libraries
LTIVW For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
The toolkit comes in Win32 and x64 editions that can support development of software applications for any of the following environments:
Windows 10
Windows 8
Windows 7
Windows Vista
Windows XP
Windows 2000
This example will flip the image along with the annotation container if the user click on the image using the left mouse button, and will reservse on the right mouse button, and will rotate on the middle mouse button.
L_INT DispContainerFlipBitmapExample(HDISPCONTAINER hCon)
{
HBITMAPLIST hBitmapList;
if (L_DispContainerGetCellCount(hCon, 0) < 0)
{
MessageBox(NULL, TEXT("No cell to flip"), TEXT("Error"), MB_OK);
return FAILURE;
}
HWND hCellWnd = L_DispContainerGetCellWindowHandle(hCon, 0, 0);
L_DispContainerGetCellBitmapList(hCellWnd, &hBitmapList, 0);
if (hBitmapList == NULL)
{
MessageBox(NULL, TEXT("No image in the cell to flip"), TEXT("Error"), MB_OK);
return FAILURE;
}
L_DispContainerFlipBitmap(hCellWnd, -1, 0);
return SUCCESS;
}