#include "ltivw.h"
L_LTIVW_API L_INT L_DispContainerIsButtonValid(hCellWnd, nAction, nMouseButton, uFlags)
L_HWND hCellWnd; |
handle to the cell window |
L_INT nAction; |
action ID |
L_INT nMouseButton; |
mouse button |
L_UINT uFlags; |
reserved for future use |
Checks the validity of assigning a button to a specific action.
Parameter | Description | |
hCellWnd | A handle to the window that represents the Medical Viewer Cell. | |
nAction | Value that represents the action, which the user wants to check the validity of assigning a button to it. If nAction is equal to or greater than 100 then its a user-defined action. Otherwise it should be one of the following predefined actions: | |
Value | Meaning | |
CONTAINER_ACTION_WINDOWLEVEL | [1] Window leveling | |
CONTAINER_ACTION_SCALE | [2] Scaling | |
CONTAINER_ACTION_OFFSET | [3] Offset | |
CONTAINER_ACTION_STACK | [4] Stacking | |
CONTAINER_ACTION_MAG | [5] Magnifying glass | |
CONTAINER_ACTION_ALPHA | [6] Alpha | |
CONTAINER_ACTION_ANNOTATION_RULER | [7] Ruler annotation | |
CONTAINER_ACTION_ANNOTATION_ANGLE | [8] Angle annotation | |
CONTAINER_ACTION_ANNOTATION_TEXT | [9] Text annotation | |
CONTAINER_ACTION_ANNOTATION_ARROW | [10] Arrow annotation | |
CONTAINER_ACTION_ANNOTATION_RECTANGLE | [11] Rectangle annotation | |
CONTAINER_ACTION_ANNOTATION_ELLIPSE | [12] Ellipse annotation | |
CONTAINER_ACTION_ANNOTATION_HILITE | [13] Hilite annotation | |
CONTAINER_ACTION_REGION_RECTANGLE | [14] Rectangular region | |
CONTAINER_ACTION_REGION_ELLIPSE | [15] Elliptical region | |
CONTAINER_ACTION_REGION_FREEHAND | [16] Free hand region | |
CONTAINER_ACTION_REGION_POLYGON | [17] Polygon region | |
CONTAINER_ACTION_REGION_MAGICWAND | [18] Magic wand (contiguous color) region | |
CONTAINER_ACTION_REGION_COLORRANGE | [19] Color range region | |
CONTAINER_ACTION_REGION_CIRCLE | [20] Circular region | |
CONTAINER_ACTION_REGION_SQUARE | [21] Square region | |
CONTAINER_ACTION_REGION_NUDGETOOL | [22] Nudge tool | |
CONTAINER_ACTION_REGION_SHRINKTOOL | [23] Shrink tool | |
nMouseButton | Pointer to a variable to be updated with the mouse button value. Possible values are: | |
Value | Meaning | |
CONTAINER_MOUSE_BUTTON_NONE | [0x000] No button is assigned. | |
CONTAINER_MOUSE_BUTTON_LEFT | [0x001] Left mouse button. | |
CONTAINER_MOUSE_BUTTON_RIGHT | [0x002] Right mouse button. | |
CONTAINER_MOUSE_BUTTON_MIDDLE | [0x003] Middle mouse button. | |
CONTAINER_MOUSE_WHEEL | [0x004] Mouse wheel. | |
CONTAINER_MOUSE_BUTTON_XBUTTON1 | [0x005] X button 1. | |
CONTAINER_MOUSE_BUTTON_XBUTTON2 | [0x006] X button 2. | |
uFlags | Reserved for future use. Pass 0. |
SUCCESS |
The mouse button is valid for this action. |
0 |
The mouse button is not valid for this action. |
< 1 |
An error occurred. Refer to Return Codes. |
This function is preferred to use before calling the L_DispContainerSetAction function to check the validity of assigning a button to a specific action. For example, if the user passed CONTAINER_MOUSE_WHEEL to the MouseButton parameter and CONTAINER_ACTION_MAG to the nAction parameter of the L_DispContainerSetAction function, it will return ERROR_INV_PARAMETER, while if the same values are passed as parameters to this function, it will return 0 as an indication that the mouse button is not valid for this action.
Required DLLs and Libraries
LTIVW For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
This function assignes the magnify glass to the mouse button, but it will do nothing if the magnify glass was already assigned.
L_INT DispContainerIsButtonValidExample(HDISPCONTAINER hCon, L_INT nMouseButton)
{
L_INT nButton;
L_UINT uFlag;
L_INT nRet;
HWND hCellWnd = L_DispContainerGetCellWindowHandle(hCon, 0, 0);
nRet = L_DispContainerGetActionButton(hCellWnd, CONTAINER_ACTION_MAG, &nButton, &uFlag);
if (nRet != SUCCESS)
return nRet;
if (!nButton)
{
if (L_DispContainerIsButtonValid(hCellWnd, CONTAINER_ACTION_MAG, nMouseButton, 0))
{
nRet = L_DispContainerSetAction(hCellWnd, CONTAINER_ACTION_MAG, nMouseButton, 0);
if (nRet != SUCCESS)
return nRet;
}
}
return SUCCESS;
}