#include "ltivw.h"
L_LTIVW_API L_INT L_DispContainerStartAnimation(hCellWnd, nStartFrame, nFrameCount, bAnimateAllSubCells, uFlags)
L_HWND hCellWnd; |
handle to the cell window |
L_INT nStartFrame; |
animation start index |
L_INT nFrameCount; |
animation total frames |
L_BOOL bAnimateAllSubCells; |
flag |
L_UINT uFlags; |
reserved for future use |
Starts an animation in the specific cell(s).
| Parameter | Description | |
| hCellWnd | A handle to the window that represents the cell on which the function's effect will be applied. | |
| nStartFrame | Value that represents the initial frame to start animation from. | |
| nFrameCount | Value that represents the number of frames that the animation will go through. | |
| bAnimateAllSubCells | Flag that indicates whether to animate all sub-cells (If the cell layout shows more than one frame at a time). Possible values are: | |
| Value | Meaning | |
| TRUE | Animate all sub-cells. | |
| FALSE | Do not animate all sub-cells | |
| uFlags | Reserved for future use. Pass 0. | |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
The cell(s) must contain multiple frames.
To stop the animation, call the L_DispContainerStopAnimation function.
To check whether the cell is in an animation phase, call the L_DispContainerIsCellAnimated function.
The user can change or retrieve the animation properties even if the animation is started.
To retrieve the animation properties of a specific cell, call the L_DispContainerGetAnimationProperties function.
To change the animation properties of a specific cell, call the L_DispContainerSetAnimationProperties function.
Required DLLs and Libraries
LTIVW For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
This function starts an animation for the pass nCellIndex, we assumed that the cell with index (nCellIndex) contains multiple frames.
L_INT DispContainerStartAnimationExample(HDISPCONTAINER hCon, L_INT nCellIndex){DISPANIMATIONPROPS DispAnimationProps;HBITMAPLIST hBitmapList;L_INT nCount;if (nCellIndex < 0 || nCellIndex > L_DispContainerGetCellCount(hCon, 0))return ERROR_INV_PARAMETER;HWND hCellWnd = L_DispContainerGetCellWindowHandle(hCon, nCellIndex, 0);L_DispContainerGetAnimationProperties(hCellWnd, &DispAnimationProps, 0);DispAnimationProps.uInterval = 100;DispAnimationProps.uFlags = CONTAINER_ANIMATION_DIRECTION_FORWARD;L_DispContainerSetAnimationProperties(hCellWnd, &DispAnimationProps, 0);L_DispContainerGetCellBitmapList(hCellWnd, &hBitmapList, 0);L_GetBitmapListCount(hBitmapList, (L_UINT*)&nCount);if (!L_DispContainerIsCellAnimated(hCellWnd, 0))L_DispContainerStartAnimation(hCellWnd, 0, nCount, TRUE, 0);return SUCCESS;}